Terre di Nessuno: Arenas Movedizas (No man’s land: Quicksand), 2002/08

Truth is the least certain of things. It has reached the point where it is nothing but an empty aspiration, lacking content. Instead, we talk about whether something seems plausible: about news (...)

 

Googlegrama: Prestige (GoogleGram: Prestige), 2007

Ozono and Prestige are part of a wider series called Googlegrams. Technically, a Googlegram is the result of the collision of two apparently different worlds: the Google search engine and the (...)

 

Googlegrama: Ozono (Googlegram: Ozone), 2006

Joan Fontcuberta has incorporated play as a determining factor in developing his projects and in their resulting relationship with the public. One must know how to play to approach many of his (...)

 

El día E de la energía (E-day for energy), 2008

Globalisation means the possibility to access new markets, suppliers.. competition and access to goods all over the planet…This increases the offer variety, it means many oportunities for the (...)

 

Social Sythesizer_Prototype, 2008

Social Synthesizer_Prototype is the premiere of the emerging audiovisual synthesis technique called Social Synthesis in which a community of users can submit abstract data into a database which (...)

 

The Universal Digital Network

Its extraordinarily advanced approach and content, as well as the structure of his account—a sort of electronic “Hopscotch/Rayuela”—may make “Más allá de Internet: la Red Universal Digital” (Beyond the (...)

 

Crédulos (Credulous), 2002

One can establish an interactive relationship with a work, but none can be more meaningful than that which emerges from self-awareness, that which signifies an actual change in self-perception. (...)

 

WikiPlaza / Plaza de las Libertades, Sevilla, 2006

WikiPlaza / Plaza de las Libertades Sevilla explores the translation of practices and tools used by digital communities to the construction of a hybrid public space, a citizens’ cyborg territory. (...)

 

Emerging Territories and Reticular Production

The war of dreams Let’s squat the air and drown the Geneva summits into Wifi-clouds! Let’s civilize the sky and occupy the satellites for community media! Let’s flood the fiber networks with (...)

 

Todas las historias (All the stories), 2001/08

An online work in progress with a participative narrative, Todas las historias is basically an archive of short narrations on Internet. An open process consisting of a library of micro life (...)

 

NostalG2 \\ L’AGE D’OR NFO.EXE, 2003/08

To Brute Force and Prefect Fatal Error. Perhaps savage times are over, and now we live in an era when excesses are condoned, and although it might seem a mere illusion in the days of permanent (...)

 

Mur.muros / Distopía #2, 2007/08

The various networks we inhabit are interconnected with each other in an incessant dynamic process of mutual influence and interaction. The different scales of these networks and processes we (...)

 

The role of information networks in the evolution of social complexity

1. The evolution of societies toward complexity One of the themes most discussed in the social sciences pertains to the sources and evolution of social complexity. Here, we will explore how (...)

 

Language, genealogy and inheritance. The construction of social networks

In one of its countless branching events, the evolutionary process had certain multicellular eukaryotes turn into animals, and then some primates develop their brains enormously. Evolution made (...)

 

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